# Product Designer - UX/UI & Design Systems (Remote)

> Pavago · Honduras (Remote) · — · Posted 2026-08-14

**Workplace:** remote

**Department:** Candidate Sourcing

## Description

### **Product Designer – UX/UI, Design Systems & SaaS**

**Location:** Brazil, Colombia, Argentina, Mexico  
**Position Type:** Full-Time, Remote  
**Working Hours:** U.S. Business Hours

### **About the Role**

At Pavago, one of our clients is hiring a **Product Designer (UX/UI)** to own the end-to-end product design experience across web and mobile applications.

This is not a purely visual design role. We’re looking for someone who combines **UX research, product thinking, UI design, prototyping, and design systems** to solve real user problems and create intuitive, scalable digital products.

You’ll work closely with Product Managers and Engineers throughout the product lifecycle — from understanding user needs and mapping workflows to designing polished interfaces, maintaining design systems, and supporting implementation.

If you think in **user journeys, flows, systems, and outcomes — not just individual screens — this role is a strong fit.**

### **What You’ll Own**

### **UX Research & Product Discovery**

-   Conduct user interviews, usability testing, and product research.
-   Analyze user behavior and identify friction across the product experience.
-   Translate research into:

-   User flows
-   Journey maps
-   Personas
-   Wireframes
-   Interaction models

-   Use qualitative and quantitative insights to recommend product improvements.
-   Work with analytics tools such as Mixpanel, Amplitude, or similar platforms to support design decisions.

### **UX/UI & Product Design**

-   Own design from early concepts through production-ready interfaces.
-   Create:

-   User flows
-   Wireframes
-   Interactive prototypes
-   High-fidelity UI

-   Design intuitive experiences across web and mobile applications.
-   Simplify complex workflows into clear, user-friendly experiences.
-   Create responsive layouts for desktop, tablet, and mobile.
-   Iterate quickly based on user feedback, product requirements, and analytics.

### **Figma & Design Systems**

-   Work extensively in **Figma** to create and maintain production-ready designs.
-   Build and maintain scalable design systems and reusable component libraries.
-   Establish and document standards for:

-   Typography
-   Color
-   Spacing
-   Components
-   Interaction patterns
-   UI behavior

-   Maintain consistency across products, features, and platforms.
-   Improve collaboration and efficiency between Product, Design, and Engineering.

### **Accessibility & Usability**

-   Design accessible experiences aligned with **WCAG 2.1** principles.
-   Consider accessibility throughout the design process rather than as a final-stage requirement.
-   Ensure interfaces work effectively across devices, browsers, and screen sizes.
-   Identify usability issues and continuously reduce friction across key workflows.

### **Testing, Analytics & Optimization**

-   Conduct usability testing to validate design decisions.
-   Support A/B testing across:

-   Layouts
-   User flows
-   Features
-   Interaction patterns

-   Analyze user behavior and product feedback.
-   Use findings to improve:

-   Usability
-   Conversion
-   Engagement
-   Retention
-   Task completion

-   Continuously iterate on launched experiences rather than treating design as complete after handoff.

### **Product & Engineering Collaboration**

Work closely with:

-   Product Managers
-   Engineers
-   Developers
-   Other product and business stakeholders

You will:

-   Translate product requirements into clear design solutions.
-   Participate in product discussions and feature planning.
-   Communicate design decisions and rationale clearly.
-   Prepare developer-ready designs, assets, and specifications.
-   Use **Figma Dev Mode, Zeplin, or similar tools** for handoff.
-   Review implementations and help resolve UX/UI inconsistencies before release.

### **Required Experience & Skills**

### **Core Requirements**

-   **2+ years of professional Product Design or UX/UI Design experience.**
-   Strong portfolio demonstrating real product design work.
-   Strong proficiency with **Figma**.
-   Experience designing responsive web and/or mobile applications.
-   Experience creating:

-   User flows
-   Wireframes
-   Interactive prototypes
-   High-fidelity interfaces
-   Design systems

-   Strong understanding of:

-   UX principles
-   Interaction design
-   Information architecture
-   Responsive design
-   Usability testing
-   Accessibility

-   Experience collaborating directly with Product Managers and Engineers.
-   Strong visual design skills with excellent attention to detail.
-   Excellent written and verbal English communication.
-   Ability to work remotely during U.S. business hours.

### **Portfolio Requirements**

Your portfolio should demonstrate more than polished final screens.

We want to see evidence of:

-   The problem you were solving.
-   Your role in the project.
-   User or business requirements.
-   Research and discovery.
-   User flows and UX decisions.
-   Wireframes and prototypes.
-   Final UI execution.
-   Design system or component thinking.
-   How feedback, testing, or data influenced your decisions.
-   The outcome or impact of your work.

### **Nice-to-Have Experience**

-   Experience designing **SaaS products**.
-   B2B or enterprise software design experience.
-   Consumer application experience.
-   Experience building or scaling mature design systems.
-   Familiarity with:

-   Mixpanel
-   Amplitude
-   Hotjar
-   Product analytics platforms

-   Experience with experimentation and A/B testing.
-   Basic understanding of:

-   HTML
-   CSS
-   JavaScript

-   Experience working in Agile or sprint-based product teams.
-   Familiarity with developer handoff through Figma Dev Mode or Zeplin.

### **What Makes You a Strong Fit**

You:

-   Think about the entire user journey rather than isolated screens.
-   Can explain the reasoning behind your design decisions.
-   Balance user needs with product and business objectives.
-   Enjoy simplifying complicated workflows.
-   Use research, feedback, and data rather than designing entirely from intuition.
-   Think systematically about reusable components and patterns.
-   Care about accessibility and usability.
-   Collaborate effectively with engineers.
-   Are comfortable receiving feedback and iterating quickly.
-   Can independently take a product problem from discovery through final design.

### **What a Typical Day Looks Like**

Your day may include:

-   Reviewing product requirements with a Product Manager.
-   Analyzing user behavior or customer feedback.
-   Mapping a new user journey or workflow.
-   Creating wireframes for a new feature.
-   Building an interactive prototype in Figma.
-   Designing polished responsive interfaces.
-   Conducting or reviewing usability tests.
-   Updating components within the design system.
-   Working with engineers on implementation questions.
-   Reviewing a developed feature against the approved design.
-   Analyzing post-launch feedback and identifying opportunities for improvement.

In short: **you turn user problems and product requirements into intuitive, scalable, accessible, and visually polished digital experiences.**

### **Key Metrics for Success**

-   Improved usability and task completion rates.
-   Increased product engagement and retention.
-   Reduced friction across critical user journeys.
-   Quality and consistency of UX/UI execution.
-   Design system adoption and consistency.
-   On-time delivery of design assets and prototypes.
-   Reduced design-related implementation rework.
-   Effective collaboration with Product and Engineering.
-   Positive user and stakeholder feedback.

### **Why This Role Stands Out**

-   End-to-end ownership of meaningful product design work.
-   Direct influence on product experience and customer satisfaction.
-   Opportunity to work closely with Product and Engineering.
-   Ability to shape and scale the product’s design system.
-   Exposure to research, UX, UI, analytics, and experimentation.
-   Fully remote environment.
-   Growth opportunities into:

-   Senior Product Designer
-   Lead Product Designer
-   Design Lead
-   Head of Design

### **Spark Hire Intro Video**

As part of the application process, you’ll be asked to complete a short **Spark Hire intro video**.

We’d like to hear about:

-   Your experience as a Product Designer or UX/UI Designer.
-   The types of SaaS, web, or mobile products you’ve designed.
-   A product or feature you designed end-to-end and the problem you were solving.
-   How you approach UX research before beginning the visual design process.
-   Your experience building or maintaining design systems in Figma.
-   An example of a complex workflow you simplified for users.
-   How you collaborate with Product Managers and Engineers during development.
-   How user feedback, usability testing, or analytics influenced one of your design decisions.

Please keep your answers **clear, concise, and conversational**. We’re interested in understanding your product thinking, communication ability, UX process, and the reasoning behind your design decisions.

**Completion of the Spark Hire intro video is required for your application to be considered.**

### **Interview Process**

-   Initial Phone Screen
-   Spark Hire Intro Video
-   Video Interview with Pavago Recruiter
-   Portfolio Review
-   Practical Product Design Task
-   Client Interview
-   Offer & Background Verification

### **Apply Now**

If you combine strong **UX thinking with polished UI execution**, understand how to build scalable design systems, and enjoy solving real product problems, we’d love to hear from you.

Apply today and complete the required **Spark Hire intro video** to move forward in the hiring process.

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## Apply

[Apply at Pavago](https://apply.workable.com/pavago/j/D96A10E9A1/apply)

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