# UI/UX Artist

> Side · Brazil (Remote) · Contract · Posted 2026-08-27

**Workplace:** remote

**Department:** CoDev

## Description

![](https://workablehr.s3.amazonaws.com/uploads/photos/302673/b4278d0ded10265affb06ed198a7366f.png)

At Side, we work alongside some of the world's leading developers and innovators to create immersive interactive experiences that combine cutting-edge technology with exceptional user engagement.

This project is focused on the development of a next-generation **first-person VR flight simulation experience** built in **Unreal Engine 5**. Combining realistic simulation systems, immersive environments, and intuitive interactions, the project aims to deliver highly authentic aviation experiences that place users at the centre of complex real-world scenarios. Working within a multidisciplinary team, you'll help shape virtual environments, prototype interactions, and refine user experiences that balance realism, usability, and immersion. This is an opportunity to contribute to a sophisticated simulation project that pushes the boundaries of real-time technology and interactive design.

We're looking for a talented **UI/UX Artist** with experience creating intuitive, player-focused interfaces for games, helping shape the user experience of an immersive VR flight simulation project from concept through to implementation.

_As these are project-based opportunities, positions may be amended, postponed, or withdrawn as a result of changing client requirements and project priorities._

## Requirements

### What We're Looking For

-   Proven experience as a UI/UX Artist on game development projects, with a strong portfolio demonstrating user-centred design, interface design, and player experience solutions.
-   Strong understanding of UX principles, player flows, information architecture, and usability, with the ability to create intuitive and engaging user experiences.
-   Experience designing high-quality game interfaces, HUDs, menus, and supporting UI elements from concept through to implementation.
-   Experience collaborating closely with designers, engineers, and artists to ensure UI designs are both visually compelling and technically achievable.
-   Strong communication skills and an iterative mindset, comfortable gathering feedback and refining designs throughout development.

### Nice to Have

-   Experience designing UI/UX for VR experiences, with an understanding of immersion, spatial interfaces, player comfort, and interaction design.
-   Experience on first-person experiences, simulation titles, or flight simulation projects.
-   Familiarity with Unreal Engine 5 and implementing or supporting UI workflows using UMG.

## Benefits

-   Competitive Salary.
-   Dynamic, multicultural and fun environment.
-   You will be working for the world's leading provider of game services.
-   We empower our people and offer regular progression opportunities to ensure our employees flourish.

**About Side**   
_Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia._ 

_Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets._ 

_Experience our side of life. For more information, visit_ [_**www.side.inc**_](https://www.side.inc/)

## Apply

[Apply at Side](https://apply.workable.com/sideinc/j/1A1DEB05C6/apply)

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