# UE5 Game Developer / Engineer

> Side · Brazil (Remote) · Contract · Posted 2026-08-27

**Workplace:** remote

**Department:** CoDev

## Description

![](https://workablehr.s3.amazonaws.com/uploads/photos/302673/b4278d0ded10265affb06ed198a7366f.png)

At Side, we work alongside some of the world's leading developers and innovators to create immersive interactive experiences that combine cutting-edge technology with exceptional user engagement.

This project is focused on the development of a next-generation **first-person VR flight simulation experience** built in **Unreal Engine 5**. Combining realistic simulation systems, immersive environments, and intuitive interactions, the project aims to deliver highly authentic aviation experiences that place users at the centre of complex real-world scenarios. Working within a multidisciplinary team, you'll help shape virtual environments, prototype interactions, and refine user experiences that balance realism, usability, and immersion. This is an opportunity to contribute to a sophisticated simulation project that pushes the boundaries of real-time technology and interactive design.

We're seeking experienced **Unreal Engine Game Developers** to work across gameplay systems, interactions, animations, UI, UMG, and physics, helping bring a cutting-edge VR flight simulation to life while collaborating closely with designers, artists, and fellow engineers.

_As these are project-based opportunities, positions may be amended, postponed, or withdrawn as a result of changing client requirements and project priorities._

## Requirements

### What We're Looking For

-   Proven experience developing games in Unreal Engine 5, with strong C++ and Blueprint scripting skills and a track record of delivering features across multiple areas of development.
-   Experience implementing gameplay systems, player interactions, and object behaviours, with an understanding of how technical solutions support engaging player experiences.
-   Good knowledge of animation systems, state machines, animation blueprints, and character interactions within Unreal Engine.
-   Experience working with UI systems and Unreal Widgets (UMG), contributing to intuitive and responsive player-facing experiences.
-   Understanding of physics-driven gameplay and simulation principles, with the ability to implement and refine systems that support realistic and engaging interactions.
-   Strong debugging, optimisation, and problem-solving skills, with the ability to work effectively across gameplay, assets, tools, and technical challenges.
-   Comfortable collaborating within a multidisciplinary team of designers, artists, and engineers to deliver high-quality features and content.

### Nice to Have

-   Experience developing VR titles in Unreal Engine.
-   Experience working on first-person experiences, vehicle gameplay, or flight simulation projects.
-   Experience supporting technical design workflows and collaborating closely with Technical Designers.

## Benefits

-   Competitive Salary.
-   Dynamic, multicultural and fun environment.
-   You will be working for the world's leading provider of game services.
-   We empower our people and offer regular progression opportunities to ensure our employees flourish.

**About Side**   
_Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia._ 

_Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets._ 

_Experience our side of life. For more information, visit_ [_**www.side.inc**_](https://www.side.inc/)

## Apply

[Apply at Side](https://apply.workable.com/sideinc/j/3D831006B6/apply)

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