# 3D Props Artist (Legendary AAA Stylized Project)

> Sperasoft · Bucharest, Romania (Hybrid) · Full-time · Posted 2026-06-09

**Workplace:** hybrid

**Department:** AMC

## Description

AMC Studio is a world-leading 3D art and game development studio based in Bucharest, Romania, and part of the Keywords Studios international group. Founded in 1996 and with nearly 30 years of activity, AMC has provided 3D art services for major Triple-A titles such as The Witcher 3: Wild Hunt, Call of Duty, Dead Space, World of Tanks, and the Mafia franchise. At the core of the studio is a passionate team of artists whose adaptability across art styles - from stylized to photorealistic - brings game worlds to life.

We are looking for a talented 3D props Artist with a passion for vibrant, stylized art to join our dedicated team. In this role, you won't just be making props - you will be shaping the environment of a world that millions of players live and breathe every single day. On the project we’re crafting a high-energy, hyper-stylized world where every asset pops with:

-   Clear, readable silhouettes
-   Punchy colors & high contrast – No gritty realism here—just expressive, cartoonish charm
-   Exaggerated proportions & animations – Melee weapons and everything that might be a weapon
-   Optimized for performance – Striking visuals that stay lightweight

If you’re passionate about stylized games, you know how to create great quality props – we would like to hear from you!

**Responsibilities:**

-   Develop, maintain, and create both: high polygonal models and real-time game assets (mainly hard-surface) matching (or exceeding) project and studio standards
-   Work with Lead Artists to ensure timely completion of game assets
-   Communicate regularly with the Lead Artist regarding the status of current tasks
-   Obtain Lead Artists guidance and approval as required to advance tasks
-   Continue to refine artistic abilities and learn new software packages and / or in-house tools
-   Contribute to the team-oriented environment

## Requirements

-   2+ years of working experience as a 3D Props Artist
-   Solid experience in modeling, sculpting and texturing environment components using 3ds Max, Maya, Zbrush and Photoshop (or equivalent packages) shown in portfolio
-   Ability to create interesting, detailed and visually appealing props
-   Be proficient with the software packages and tools of the games industry
-   Experience with Unreal Engine
-   Excellent understanding of form, shape, structure and silhouette with regard to modeling
-   Experience with managing polygon count and texture budgets
-   Sculpting skills
-   Ability to receive constructive feedback
-   Self-motivation, good communication skills, and a great team-player attitude
-   Good English communication and writing skills

## Benefits

-   Competitive remuneration
-   Projects aligned with your expertise and interests
-   Collaboration with industry leaders on AAA titles
-   Professional growth opportunities
-   Flexible work arrangements
-   An environment dedicated to diversity and inclusion

## Apply

[Apply at Sperasoft](https://apply.workable.com/sperasoft/j/0619E628BB/apply)

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