# Senior Lighting Artist

> Sperasoft · Warsaw, Poland · Full-time · Posted 2026-04-16

**Workplace:** on_site

**Department:** Art

## Description

Sperasoft seeks a highly skilled Senior Lighting Artist to bring expertise in crafting lighting scenarios for games that will be played by millions. If you are an experienced Senior Lighting Artist with a strong passion for creating visually compelling game environments, possess excellent communication and collaboration skills, and have a keen eye for detail, we invite you to join our team. Together, we will push the boundaries of visual excellence and deliver immersive gaming experiences to players worldwide.  

**Responsibilities** 

-   Design lighting that matches or exceeds art direction and client’s expectations and supports the look of other departments work in the best way
-   Propose new ideas for realistic lighting schemes, relying on scene scenery, mood and art direction needs
-   Communicate with Art-Director and client representatives in terms of achieving work quality desired by the client
-   Communicate with other teams to support lighting art needs required for target quality
-   Support art style and mood with lighting
-   Maintain a balance between visual quality and performance requirements
-   Have the Art Director and Technical Director validate the quality of the lighting and make any changes that are requested
-   Create and estimate tasks for Lighting Art team
-   Verify lighting quality after changes from other departments and perform any necessary improvements
-   Fix the lighting bugs filed by testers
-   Optimize lighting to produce the best possible image quality, in accordance with the technical limitations of the engine
-   Carry out all other related tasks
-   Contribute to the team-oriented environment

## Requirements

-   3+ years of experience as a Lighting artist in the game industry with experience of performing senior or lead level tasks. At least one shipped title in the portfolio
-   Extensive knowledge of color theory, lighting and composition
-   Understanding of real-time and pre-rendered techniques
-   Knowledge of UE4 lighting techniques, Knowledge of UE5’s Lumen, VSM and Nanite is a bonus. Familiarity with game engines, tools, pipelines and game development process
-   Knowledge of any DCC tools (Maya/3ds Max/Blender) and other 2D/3D Art tools (e.g. Photoshop/Substance Painter/Substance Designer) useful in Lighting Art production
-   Sense of initiative and proactivity
-   Attention to detail
-   Ability to give and accept feedback and adapt to changes
-   Originality and resourcefulness when setting out solutions
-   Self-motivation, good communication skills, and a great team-player attitude

**Would be a plus** 

-   Experience in photography is an asset
-   Experience in other areas of computer graphics is an asset
-   Ability to create concept art

## Benefits

-   Medical Care package
-   MyCafeteria system - including Multisport card and more
-   Employee Assistance Program (EAP), offering confidential legal, financial, and personal counseling
-   English or Polish language classes
-   Sensibly flexible working hours
-   Breakfasts, snacks and fruits available during the day, tea and coffee machines
-   Additional benefits: care bonus to cover health, educational and safety needs, corporate parties and team buildings

## Apply

[Apply at Sperasoft](https://apply.workable.com/sperasoft/j/75E4EB7D65/apply)

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