# SpiderWare Careers

> <p>Spiderware moves faster than any studio you've seen before. We ship to a live game in real time so an idea in the morning can be in front of players by the afternoon. That speed is why you'll learn more here than anywhere else: every day you see your ideas collide with our tooling, and every collision teaches you something a slower studio would take a quarter to surface. Speed plus ownership is a compounding machine, and you're plugged into it from day one.</p><p>We hire <strong>problem solvers</strong>, people with real agency. Here, you don't get handed a ticket and told to wait. You get handed a problem, and it's yours: you will dig into it, you will pull in whoever on the team can help, and you will drive it all the way to done. Nobody at Spiderware makes coffee or shuffles busywork. If you're a sharp mind and you care about making exceptional games, you're in the engine room immediately, doing work that players will see.</p><p>To achieve this, <strong>we only hire the best</strong>. The hardest-working, most dedicated people. You are required to be excellent communicators, remote-first, genuinely smart, outstanding problem-solvers. And you have to love games. If you don't play MMORPGs or games in this genre, this isn't the role for you. <br>This craft is what we live and breathe for.<br>Are you one of us?</p>
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## Open Positions
- All open roles (GET `https://apply.workable.com/spiderware/jobs.md`): 5 current openings
- Design: 1 role
- Engineering: 1 role
- Other: 3 roles

## Optional
- [Careers page](https://apply.workable.com/spiderware/): Main careers page
- [Company website](https://spiderware.gg): SpiderWare website
